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First person VR example

Home Forums General Questions First person VR example

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  • #61511
    visualizer
    Customer

    Hi
    Yuri,

    I was just checking for the VR thing update in v3d & surprised to see such a small puzzle set for all setup.

    The current version 4.3 has a First-person demo file included, however it seems that, there is still a mystery of how the collision taking place even though there is no much of puzzles structure as expected for physics.
    I tried placing some geometries in the blend file but it doesn’t work.

    Whats it & how to achieve it?

    #61521

    Hi visualizer,

    It uses a collision mesh in Blender, which is referred to by the first person camera (also in Blender).

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    #61594
    visualizer
    Customer

    oh yes !
    that was interesting to see the cheat effect of why camera is stopping against the walls, trees & other objects in 3d & makes user feel that its the collision detection.

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