We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Features from Blender 2.82 in Verge3D (Smoke, Fog..)

Home Forums Graphics / Blender Features from Blender 2.82 in Verge3D (Smoke, Fog..)

Viewing 7 posts - 1 through 7 (of 7 total)
  • Author
    Posts
  • #25779
    doehlma
    Customer

    Hello,

    my adjusted smog ore fire in Blender is not visible in Verge3D ?

    Existing some solution for it ?

    Best regards

    #25798

    Such things are not supported by Verge3D directly. You can bake these effects to an animated texture (similar to sparkles in the Industrial Robot demo).

    Chief 3D Verger | LinkedIn | Twitter

    #25802
    doehlma
    Customer

    Hello Yuri,

    ok I will try…

    Before some moments I bought your very good developed software :bye:

    I think there is a lot of potential also for future..

    Have a nice day..

    Best regards

    #25809

    thanks for becoming our customer! :good:

    Chief 3D Verger | LinkedIn | Twitter

    #25813
    doehlma
    Customer

    Hello Yuri,

    thanks for welcome :good:

    Maybe one personal wish for future in the group ->

    Is it possible from your side to create and distribute more
    training videos ( in english ) to the group ?
    Maybe as special section here on side ?

    Best regards,
    Marcus

    #25814

    Will do! Thank again. :)

    Chief 3D Verger | LinkedIn | Twitter

    #25818
    doehlma
    Customer

    Good to hear.. thank you so much :good:

Viewing 7 posts - 1 through 7 (of 7 total)
  • You must be logged in to reply to this topic.