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Feature request : non visible but seen in reflexions objects

Home Forums Bug Reports and Feature Requests Feature request : non visible but seen in reflexions objects

Viewing 7 posts - 1 through 7 (of 7 total)
  • Author
    Posts
  • #65029
    NaxosCG
    Customer

    For some reasons, i need some objects to be seen in reflexions, but not by the camera.
    Is there any chance to get that to work ?
    If not, this is an official request ;-)

    If the solution is via materials, please make USDsurfacePreview material to be able to do so ;-)

    "1+1=3... for large values of 1"

    #65040
    kdv
    Participant

    add a cube reflection probe, update it, hide objects after updating.

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #65042
    NaxosCG
    Customer

    add a cube reflection probe, update it, hide objects after updating.

    Mmmmh, sounds good…
    Just, how do i “update” the reflexion probe with puzzles ? is there any puzzle for that ?

    "1+1=3... for large values of 1"

    #65044
    kdv
    Participant

    is there any puzzle for that ?

    https://www.soft8soft.com/docs/manual/en/puzzles/Objects.html#update_light_probe

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #65045
    NaxosCG
    Customer

    Great ! Many thanks !!!

    So, to be sure :
    – i Show the objects to be reflected;
    – i update the light probe;
    – i hide the objects to be reflected;

    and it will remains the “fake” reflexions ?

    I’m too used to path tracing / raytracing, so it acts another way ;-)

    "1+1=3... for large values of 1"

    #65046
    kdv
    Participant

    Well, in fact, there is no need in updating reflection probes. They will be updated right after they have been created. So you can try just to hide objects after the app has been loaded. And yes, hidden objects will be visible on the reflection cubemap.

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #65047
    NaxosCG
    Customer

    Many thanks !!!

    I’ll update light probes, as i need different reflexion sets regardless of user’s choice.

    "1+1=3... for large values of 1"

Viewing 7 posts - 1 through 7 (of 7 total)
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