Facebook glb no texture.

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This topic contains 8 replies, has 3 voices, and was last updated by Mikhail Luzyanin Mikhail Luzyanin 10 hours, 52 minutes ago.

Viewing 9 posts - 1 through 9 (of 9 total)
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  • #4564
    Philip Fong
    Philip Fong
    Customer

    I export using the verge version of glb or the Facebook glb exporter but it does not include material, this one does. https://github.com/KhronosGroup/glTF-Blender-Exporter.

    #4568

    How do you connect the images? Can you show a screenshot or share a file?

    Co-founder and lead graphics specialist at Soft8Soft.

    #4582
    Philip Fong
    Philip Fong
    Customer

    Cannot use node, simple material blender internal only, cannot position camera inside object parameter.

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    #4589

    Cannot use node, simple material blender internal only, cannot position camera inside object parameter.

    You can simply connect only diffuse color to BaseColor input of the node to get the same effect and switch roughnes to 1 and metallness to 0. Camera in facebook posts setiing up automaticly by facebook it can’t be controlled externally.

    Co-founder and lead graphics specialist at Soft8Soft.

    #11278

    VR Town
    Participant

    I’m also having trouble with fb textures not showing up. Does anyone have any guidance for me? I don’t understand the above comments! :-(

    #11286

    I’m also having trouble with fb textures not showing up. Does anyone have any guidance for me? I don’t understand the above comments!

    Can you show a screenshot of your node material that you want to export to glb?

    Co-founder and lead graphics specialist at Soft8Soft.

    #11482

    VR Town
    Participant

    Okay, now it won’t even export :-(

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    #11484

    VR Town
    Participant

    It works on my website http://www.my3dsite.com/crowcon

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    #11499

    Export to facebook possible only using Verge3D PBR node grop that you can find in material folder of the application folder.

    Co-founder and lead graphics specialist at Soft8Soft.

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