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Home Forums Graphics / Blender Enviorment Map Size

Viewing 15 posts - 16 through 30 (of 31 total)
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  • #13770

    but i think having the possibility to “reset” it to three.js “default” is also very valueable

    Yes, probably. That fakepath warning is irrelevant here. I’m afraid there is no way to turn gamma off at the moment. We’ll discuss the possibility to implement this feature with the team.

    Chief 3D Verger | LinkedIn | Twitter

    #13774
    elk
    Customer

    Thanks Yuri.

    I found a super simple workaround for my case now, but I still think it would be nice to have a “reset” for this, and any other adjustments you do “under the hood”.

    :good:

    #14015

    I looked at the memory usage on Chrome, and swithing the worldCubemapRes back and forth between 512 and 1024 for instance will increase the memory usage for each switch and eventualy chrome will crash, is there some resources that does not get flushed from memory when updating the envioroment ?

    Hi, indeed there was an actual memory leak regarding switching the scene’s environment. We’ve fixed it, so it should work well in 2.12 pre3.

    Co-founder and lead developer at Soft8Soft.

    #14018
    elk
    Customer

    Thanks Ivan , that is great news :good:

    #14454
    Mw7
    Participant

    Hello, i have some issue with background , We make 1920x639px background but it keep resizing from verge.
    need a transparent background to make it editable on our situation.

    #14460

    The Environment map must be power of two textures: 64×128 128×256 256×512 etc.

    Co-founder and lead graphics specialist at Soft8Soft.

    #14466
    Mw7
    Participant

    in the file i attached T environment.jpg is my background, but since the size of the background image which i wanted to show in my final render imported by iframe tag will increase the size of environment.jpg and also zooming and change the direction.
    we Also tried to resize the images but it didnt work.
    i think i have 2 ways,
    1:if there would be anyway by your help to reduce the enviroment size in final render
    2 : tell me how to make a transparent environment map in order to define another background in web.

    PS: i also had another problem with mouse movement by hovering,, which solved but i dont find get direction from camera in the puzzles, i attached the sulotion
    Thx alot for your support

    #14468
    Mw7
    Participant

    https://www.4shared.com/rar/OnJfuPyKda/EYe-Final.html
    i couldnt attch my file so i attached the whole file here.

    #14596
    Mw7
    Participant

    Hello again,, WE are tightly under pressure,, would you please answer if it is possible or not to modify the background ,, we tried everything and it didnt work,, verge automatically convert .

    #14601

    Hi, look at the Init Puzzle it can help you to make background transparent. Documentation of Init Puzzle. So you can put any image behind.

    Co-founder and lead graphics specialist at Soft8Soft.

    #14707
    Mw7
    Participant

    Hello, i really appreciate ur feedback, our problem with background solved , but still i cant find (get camera direction from mouse/touch)
    Thanks A lot..

    #14709
    #14723
    Mw7
    Participant

    but in my menu i dont have that option

    #14725

    You might want to download the latest version 2.12 and update your app to unlock this feature.

    Chief 3D Verger | LinkedIn | Twitter

    #14761
    Mw7
    Participant

    ook,, thanks alot.. it did work and follow the mouse but the animation doesnt work anymore.

Viewing 15 posts - 16 through 30 (of 31 total)
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