Don’t use object and bone to animate

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This topic contains 1 reply, has 2 voices, and was last updated by Yuri Kovelenov Yuri Kovelenov 2 days, 12 hours ago.

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  • #21609
    karl36
    karl36
    Licensee

    The object and bone can not be used together for animating in blender.Oherwise,It will be destroyed in verge3d.
    When constrain parameters will be supported?
    If constrain parameters can’t be realized,could Project Chrono be added to the verge3d?

    #21618
    Yuri Kovelenov
    Yuri Kovelenov
    Developer

    Hi,

    thanks for pointing this out, we’ll try to better support Blender constraints in the future releases.

    could Project Chrono be added to the verge3d

    We already got Bullet engine integrated in the form of physics puzzles. Can it be of any use for your purposes?

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