for my WebGL-File i don’t need a Fullscreen-Function. When i deactivate this function in Puzzles (init tab) the code is still generatede in the .js-file. Is it possible to export my Model (3ds Max) without creating the extra code for the Fullscreen-Function? Or do i need to delete this code it manually?
thanks for your quick reply!
The reason for my question is, in this project the final amount of webGL-files will be huge and i want to try to keep the file-size as small as possible. I hoped that there is an easy way to delete the Fullscreen-code.
But i will see later how much more kb the files will have including the Fullscreen-Code. Maybe it is really not worth to take care of it.