I’m pretty new to Blender and very new to Verge3d. Right now I’m just playing with things, trying to get the basics down.
One thing I’m seeing is that I can get basic location and scale animation to work in verge3d without any trouble, but if I try to do rotation keyframes (either by itself or with scale/location included), the whole animation becomes wonky.
Is there something I’m doing wrong? I’ve tried with both standard keyframes and using the auto/record.