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Animated texture with mix shader

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  • #40471

    Hello,

    I made an animation in Blender where texture A fades to texture B. I added and animated mix sharders that moves from 0 to 1 in 50 frames. The animation works fine in Blender but when I export my model to the V3D app it doesn’t work, there is no animation visible.

    I know I can achieve this by adding clickable texture objects like I saw in the tutorial: Verge3D for Blender basis: ‘night table’ but I wanted to have a smooth transition between texture A and B that’s why I tried to animate this in Blender.

    See the attachment to make it more clear.

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    Jurgen Van Tomme

    #40488
    illussimo
    Customer

    Hello Jurgen,
    You just have to add value nodes to the factors and keyframe them.
    Animations from value nodes will export to Verge3D. Make sure to give the value nodes clear names so you can easily find them in Puzzles.
    Enjoy the endless possibilities. :yes:
    :bye: Simone

    #40497

    Hello Illussimo,

    Thank you so much for your help! It work’s fine now.

    I have another question. Is subsurface supported? Or can I make a liquid/jus in another way? I tried to make a ‘orange jus’ bsdf in Blender using subsurface. In Eevee it looks somehow like a orange liquid but it looks different in V3D.

    I can’t wait to test the endless possibilities :D

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    Jurgen Van Tomme

    #40502

    Is subsurface supported?

    Unfortunally no. Try to play with fresnel node somehow, never tried to make something like juice. Not sure that it’s possible to achieve the same effect like sss without sss.

    Co-founder and lead graphics specialist at Soft8Soft.

    #40524

    Hello Mikhail,

    Thank you for your answer. I’m testing the material nodes, thank you.

    Jurgen Van Tomme

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