I have a rather complex riged character which i want to turn into a verge 3d animation. Do you have in your experience a good extension plugin which you would say its up to the job?
What do you mean under complex rig. If it’s one armature event if it made with a lot of constrains and complex relationship between bones you will need just to bake a deform bones to straight animation and export to the engine.
Co-founder and lead graphics specialist at Soft8Soft.
what I did was to keyframe/bake the deformation bones. When I now do the sneak peak verge 3D starts to load goes to 100% and continues endless. I waited like 10 minutes, it did not crash but it did not get further, 100% is displayed on screen, that it.
Unfortunateley there is no way for a small example.
Its with 5800 kb even a little to large to attach it here. You know another way how i can pass the file onto you? Its just the Armature and a low poly model. No textures and such.