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3D Passenger Drone Configurator

Home Forums Projects 3D Passenger Drone Configurator

Viewing 5 posts - 1 through 5 (of 5 total)
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  • #25459
    jem
    Customer

    I would like to introduce the Verge3D community to Configure One. Recognized as a leader in the CPQ industry, Configure One’s software spans the entire sales-to-production process. It handles everything from configuring products and calculating pricing, to sending quotes to customers and generating engineering documents.

    Configure One offers an array of powerful visualization options that address a wide variety of CPQ requirements. These include 3D CAD automation, 2D drawings, and, with the help of Soft8soft and Verge3D, Real Time 3D visualization.

    Our customers are using Real Time 3D visualization to create unique product configurations and see interactive 3D models that change with different product options. Check out our simple configurator demo that you can use right from your web browser.

    If you’d like to know more about Configure One, check out configureone.com
    Jeremy Wernick
    Visualization Manager
    Configure One

    Jeremy Wernick

    #25461

    Thank you Jeremy! We’ll spread the word.

    Chief 3D Verger | LinkedIn | Twitter

    #25511
    GLiFTeK
    Customer

    nice stuff!
    i did mine iridescent with all lights, skids, and no rotors .. for alpine sledding, naturally. :yes:

    Question:
    how’d you get the lights to be affected by bloom post-produciton, yet the windshield’s lightcard white rectangle doesn’t bloom?
    is that anything special done there, or do reflections just not bloom? thnx.

    #25515
    jem
    Customer

    @GlifTek, try enabling HDR rendering under the Verge3D export settings. I think that this is the secret. Since the headlights and rotor lights are not clamped to 1.0 when using HDR, the bloom threshold can be set much higher. Set the lights to a very high value. You can then choose a bloom threshold that picks up the lights but not the reflections.

    Jeremy Wernick

    #25520
    GLiFTeK
    Customer

    @GlifTek, try enabling HDR rendering under the Verge3D export settings. I think that this is the secret. Since the headlights and rotor lights are not clamped to 1.0 when using HDR, the bloom threshold can be set much higher. Set the lights to a very high value. You can then choose a bloom threshold that picks up the lights but not the reflections.

    cool! will try it out.
    thanks!

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