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Eevee

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  • Page 2
22 Jan 2019
By Yuri Kovelenov
0 Comments
Material Library Ported to Eevee

Material Library Ported to Eevee

AnnouncementsBlender, Eevee, material library, Verge3D
Dear friends! We are excited to announce a huge update for our Blender users. Our material library is now based on Eevee, the real-time renderer available in Blender 2.80. Alongside Eevee materials, the updated library bundle also includes the legacy Blender Internal / GLSL-based material pack which was available in the…
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04 Jul 2018
By Yuri Kovelenov
2 Comments
Verge3D 2.5 for Blender Released

Verge3D 2.5 for Blender Released

AnnouncementsBlender, Cycles, Eevee, PBR, Puzzles, releases, Verge3D, WebGL
We are glad to present a new release of Verge3D - the Blender version comes first this time. We included several significant improvements in this release, such as basic support for Cycles nodes, puzzles for dragging objects with the mouse or gestures and puzzles for limiting object movement, support for…
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