- This topic has 5 replies, 4 voices, and was last updated 3 years, 5 months ago by
Mikhail Luzyanin.
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2022-06-21 at 5:09 pm #53447
boing
CustomerHey hope you are well and what a great software Verge3d is!
I have a simple puzzle (see screengrab) for my scene with a rigged characters with a lot of bones that have animation on them.
I was hoping it would:
-stop all animations from playing
-start all animations and play the sound when a button is clickedI need to do the start/stop the animation with the puzzle as there are just too many bones to individually turn the auto play off in the attribute editor in Maya.
What I am I doing wrong? Thank you so much!
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2022-06-21 at 5:38 pm #53452kdv
Participantall objectspuzzle instead of all_anim. btw, all_anim must be a group of objects, but in your case it’s just a single object…Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2022-06-22 at 12:59 am #53472
xeonCustomerYou can also create a list of specific objects/bones and use the list variable in the play animation puzzle.
Xeon
Route 66 Digital
Interactive Solutions - https://www.r66d.com
Tutorials - https://www.xeons3dlab.com2022-06-22 at 5:21 am #53477boing
CustomerThanks for the help @xeon and @kdv77kdv! I did create a puzzle for the initialize process (see screengrab) which works on a web browser but on my iphone the animation plays with no sound…… feel free to have a look here:
https://www.jayceee.com/wp/dakini/showcase/b/b.html
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2022-06-22 at 5:56 am #53479kdv
ParticipantChrome
The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://goo.gl/7K7WLu
Safari has the same restriction. Do not activate your animation/sound on load, do it after a user pressed the key, like it works now…
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2022-06-22 at 8:17 am #53484
Mikhail LuzyaninStaffSet the root bone in verge3d settings for the base of the armature in Maya|Max and you will see all your animation as one animation in selectors puzzles.
Co-founder and lead graphics specialist at Soft8Soft.
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