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Reply To: Material performance and optimization

Home Forums General Questions Material performance and optimization Reply To: Material performance and optimization

#46823
orangegoran
Customer

I am also getting similiar problem where where ‘requestAnimationFrame’ takes around 5 seconds.

[Violation] 'requestAnimationFrame' handler took 4915ms

This 5 second break is right after loading finishes and before scene is shown.

Any ideas?

v3d.apps[0].printPerformanceInfo() prints next values:


Scene Loading Time: 2107ms
FPS: 4
Render Calls: 1626
Triangles Rendered: 1146454
Geometry Buffers: 59
HDR Rendering: no
Viewport Resolution: 727x1271
Pixel Ratio: 1 (current) / 1 (device)
Image-Based Lighting: PMREM 512px
Lights: 12
Post-Processing: N/A
Shadow Map: PCF (Poisson Disk) 12x 1024x1024
Materials and Shaders:
    System Material - MeshDistanceMaterial - 33ms
    System Material - MeshDistanceMaterial - 33ms
     System Material - MeshDistanceMaterial - 2.5ms
     Pergola_roof_material - MeshNodeMaterial - 1.4ms
     StoneFlour - MeshNodeMaterial - 0.8ms
     wall - MeshNodeMaterial - 0.7ms
     System Material - MeshDistanceMaterial - 0.4ms
     PoleMaterial2,PoleMaterial4,PoleMaterial6,PoleMaterial8,PoleMaterial9 - MeshNodeMaterial - 0.4ms
     v3d_default_material - MeshNodeMaterial - 0.4ms
     System Material - MeshDepthMaterial - 0.2ms
     PoleMaterial3,PoleMaterial5 - MeshNodeMaterial - 0.1ms
     System Material - MeshStandardMaterial - 0.1ms
     wire_214229166 - MeshNodeMaterial - 0.1ms
     System Material - MeshDistanceMaterial - 0.1ms
     PoleMaterial7 - MeshNodeMaterial - 0.1ms
2 x     System Material - MeshDepthMaterial - 0ms
     White Background - MeshNodeMaterial - 0ms
     System Material - MeshDepthMaterial - 0ms
     Verge3D_Environment_World - MeshNodeMaterial - 0ms
     System Material - SphericalGaussianBlur - 0ms
     zip_material_color_P3_P4,zip_material_color_P1_P3,zip_material_color_P2_P4,slide_frame_material.002,slide_frame_material.005,slide_frame_material.006,slide_frame_material.007 - MeshNodeMaterial - 0ms
     PoleMaterial1.001 - MeshNodeMaterial - 0ms
     Pergola.048,Pergola.047,Pergola.046,Pergola.045,Pergola.044,Led.043,Pergola.042,Pergola.041,Pergola_roof_material,Pergola.039,Pergola.038,Pergola.027,Pergola.026,Pergola.025,Pergola.024,Pergola.023,Pergola.022,Pergola.021,Pergola.020,Pergola.019,Pergola.002,Pergola.028,Pergola.029,Pergola.030,Pergola.031,Pergola.032,Pergola.033,Pergola.034,Pergola.035,Pergola.036,Pergola.037,PoleMaterial1.001,PoleMaterial1,PoleMaterial1.003,PoleMaterial1.002,PoleMaterial4.002,PoleMaterial4.003,PoleMaterial4.004,PoleMaterial4.005,PoleMaterial4.006,PoleMaterial4.007,PoleMaterial4.008,PoleMaterial4.009,PoleMaterial4.010,PoleMaterial4.011,PoleMaterial4.012,PoleMaterial4.013,PoleMaterial4.014,PoleMaterial4.015,zip_material_p1_p2_3,zip_material_p1_p2_2,zip_material_p1_p2_1,water_supply_material,power_supply_material,motor_material,Led.026,zip_material_p1_p2_2.001 - MeshNodeMaterial - 0ms
3 x     PoleMaterial1.001 - MeshNodeMaterial - 0ms
     zip_material_color_P1_P2 - MeshNodeMaterial - 0ms
     wall - MeshNodeMaterial - 0ms
     glass - MeshNodeMaterial - 0ms
     zip_material - MeshNodeMaterial - 0ms
     slide_bar_material.040 - MeshNodeMaterial - 0ms
     slide_bar_material.043 - MeshNodeMaterial - 0ms
     slide_bar_material.044 - MeshNodeMaterial - 0ms
     slide_bar_material.045 - MeshNodeMaterial - 0ms
 Total Render Time: 40.2ms
 Textures & Render Buffers: 15
     Wall texture.jpg - Texture - 1380x863
     kamenje.jpg - Texture - 580x582
2 x     N/A - Texture - 64x64
     Sun.shadowMap - WebGLRenderTarget - 4096x4096
     Area.002.shadowMap - WebGLRenderTarget - 4096x2048
     Area.003.shadowMap - WebGLRenderTarget - 4096x2048
     Area.004.shadowMap - WebGLRenderTarget - 4096x2048
     Area.005.shadowMap - WebGLRenderTarget - 4096x2048
     Area.006.shadowMap - WebGLRenderTarget - 4096x2048
     Area.007.shadowMap - WebGLRenderTarget - 4096x2048
     PMREM.cubeUv - WebGLRenderTarget - 1536x1536
     N/A - WebGLRenderTarget - 1024x1024
2 x     N/A - WebGLRenderTarget - 512x512