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tmielcl

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  • in reply to: Material conversion quality bad #51558
    tmielcl
    Participant

    Addition: My designer told me, that SSR is used in this scene. So it would be very interesting, how to set up this properly in Puzzles.

    Thanks!

    in reply to: Material conversion quality bad #51556
    tmielcl
    Participant

    Hi,

    thanks for the answer. I don’t know, if SSR (you mean Screen Space Reflections, right?) is used in this material (Screenshot).

    But if so, can you show me an example how to set this up right in verge?

    Thanks, Clemens

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    in reply to: Annotation not clickable, half transparent #51479
    tmielcl
    Participant

    Thanks Mikhail, I moved the annotation to an empty close the geometrie. That worked.

    in reply to: Annotation not clickable, half transparent #51380
    tmielcl
    Participant

    Hi, thanks for the quick answer!

    How do I move an annonation? I understood that they are orientated at the origin of the geometry. Can I define kind of an offset?

Viewing 4 posts - 1 through 4 (of 4 total)