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rainman

Forum Replies Created

Viewing 7 posts - 1 through 7 (of 7 total)
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  • in reply to: Setting a variable on load based on site button. #73456
    rainman
    Customer

    Good morning again Yuri, I have one more question. Is the Verge 3D network intended for demonstration only to show the app you are building or can it be used to host the app for actual use. Can my clients site simply use the link that is provided after publishing for integration into their site.

    in reply to: Write variables to csv file #72574
    rainman
    Customer

    Any luck writing to a CSV file on the server.

    rainman
    Customer
    in reply to: Changing materials not working properly #69185
    rainman
    Customer

    Thanks again.
    All is working now. A previous install messed up the add-on installation.

    in reply to: Changing materials not working properly #69182
    rainman
    Customer

    Connecting the event listeners to the bottom socket of the button creation puzzles solved my issue. However i do think i am still using an old version of the add-on. Verge3D-4.5.1 and the add-on is 3.8.1 should the versions match or is 3.8.1 the latest. i cant fand anywhere to download the add-on only.

    in reply to: Changing materials not working properly #69181
    rainman
    Customer

    Thank you guys so much for the help. I did indeed have an older version of the Blender add-on installed.

    1.How can i get the latest add-on version without reinstalling Verge 3d?
    2.Will connecting the event listeners puzzles to the bottom of the button creation puzzles fix the issue. Or maybe put the button creation puzzles in the Init tab?

    I used this tool a while back and the one thing i remember is how fast and helpful the user community is. Thanks again guys.

    in reply to: Changing materials not working properly #69176
    rainman
    Customer

    I am using Blender 2.93.7 and Verge3D 4.5.1. The update app button in the app manager is greyed out. My materials are simple with basic textures going into the principled shader. I’m sure the materials are being loaded into the scene because i can get it working in the puzzles viewport after doing a save/play but once i hit F5 to reload it stops working again. redoing the save/play fixes the issue again. I’m assuming that if its working in the puzzles window that the materials must be loaded. Can you reproduce the behavior in the puzzles window? not sure if it is related but i closed the app manager and re-opened it and got an older version with old projects. then closed it again and opened it and got the new version again. also i have been experimenting with Blender 4.0 and Verge 4.5.1 at home and i have no issues. Any help is appreciated but I’m sure i will get to the bottom of it before i need to present it.

Viewing 7 posts - 1 through 7 (of 7 total)