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nickparsons

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  • in reply to: AR on IOS #52087
    nickparsons
    Participant

    It is already in the app folder so I just need to use the file name as opposed to the full path right?

    in reply to: AR on IOS #52067
    nickparsons
    Participant

    Hi Yuri

    Many thanks for the reply. I have tried linking to the .usdz file directly (I am assuming the file needs to be in the same directory as the project) but on ios it says ‘object could not be opened’. I am using the AR template so is there something else I need to do to it such as deleting any existing objects in the max scene or removing references to objects in the puzzles?

    I have attached a screen shot of how I referenced the .usdz file.

    Sorry for my ignorance but just trying to get my head around how this all works..

    Kind regards

    Nick

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