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henrico

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  • in reply to: Clone material #48403
    henrico
    Participant

    All right, I found the problem. When using the shading node “ColorRamp” together with the “Image Texture” node in Blender, the material is not properly copied. I am not sure how this is possible, but after removing the ColorRamp node, everything seems to be working as expected…

    Any idea what could be the issue here?

    in reply to: Clone material #48401
    henrico
    Participant

    Hi GLIFTEK,

    I bought your awesome plugin this morning, but I can’t seem to get the copy material to work. I’ve tried everything, but when I replace the texture from a copied object, the texture from the original object is also updated… Unlike changing the color of a copied material, which works great. I used your example application, which by the way seems to be broken when run from within the puzzles, but still no luck.

    Are there some settings I need to change inside blender or could you provide me with another simple example thas uses the single copy object block followed by changing the texture of the copied object?

    Using Verg3d version 3.9.0

Viewing 2 posts - 1 through 2 (of 2 total)