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I have tried to invert normals. still the same result. By the way I am using BlenderGIS which I believe @yuri has worked on before to generate the map from some shapefiles. Now I need to export the view which the geocam captured which is highlighted in the red dotted lines of the second picture to verge3D but I keep getting a wrong representation of it as shown in the first image uploaded.
Thanks so much. This solved my issues
Yes an annotation show on hover of the assets but doesn’t show when I embed it into another web app using Iframe and by the way am using bind elements to objects in the HTML puzzle
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The Lightmap is not working for my use case. I am trying to create a lightbulb that casts light to the floor and I am using eevee rendering. Are there examples of bulb lightning using this rendering type you can share?. Thanks
Alright Thanks. Do you have a tutorial I can follow on how to go about the lightmap texturing
Alright, Thanks. I’ll definitely go through this