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WhenDraggedOver and DragMove in AR on mobile issue

Home Forums General Questions WhenDraggedOver and DragMove in AR on mobile issue

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  • #40223
    Avatarpsedlacek
    Customer

    Hello,

    I’ve got a simple scene set up in an AR project (similar to farmer Augmented Reality demo). I would like to drag on the arrows to move the teapot. This works perfectly on the desktop but when I publish to mobile and enter AR the controls are inconstant.

    If I drag my finger on the arrows, about 10% of the time it will work correctly and move the teapot. However I cannot figure out whey it sometimes works and mostly doesn’t.

    This is preventing me from using these controls in my app since they mostly won’t work. Do you have any ideas or tips for using this type of control scheme in AR on mobile?

    Pete

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    #40243

    Hi,
    Verge3D does not support Drag Puzzles in AR/VR modes yet, as it will require using completely different control methods. The feature is in our TODO list though. For now, I’d recommend moving your object incrementally, by clicking to the arrows.

    Co-founder and CTO at Soft8Soft
    FB | Twitter | VK

    #40256
    Avatarpsedlacek
    Customer

    Great to know, thank you!

    #40350

    Hi,
    I have good news. The upcoming Verge3D pre-release will support drag puzzles in the AR mode.

    Co-founder and CTO at Soft8Soft
    FB | Twitter | VK

    #40351
    Avatarpsedlacek
    Customer

    That’s good to hear! I implemented the click solution which works, but is much less elegant and surprisingly more complicated.

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