Weight of the App

Home Forums General Questions Weight of the App

This topic contains 9 replies, has 2 voices, and was last updated by Yuri Kovelenov Yuri Kovelenov 5 months ago.

Viewing 10 posts - 1 through 10 (of 10 total)
  • Author
    Posts
  • #12782
    Avatar
    Jesse31
    Newbie

    How to know the weight of the app created by verge3d? how to open the app/app manager without opening the blender?

    #12805
    Yuri Kovelenov
    Yuri Kovelenov
    Developer

    Hi,

    How to know the weight of the app created by verge3d?

    You can use the browser console for that. See docs.

    how to open the app/app manager without opening the blender?

    You can run Verge3D’ local web server with Python 3:
    C:\verge3d\manager\python server.py

    or

    C:\verge3d\manager\python3 server.py

    If you want the App Manager to create .blend or .max files upon creation of a new app, you should additionally specify a parameter:

    C:\verge3d\manager\python server.py blender or

    C:\verge3d\manager\python server.py max

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #12835
    Avatar
    Jesse31
    Newbie

    Thanks,Yuri.

    Is it possible to load multiple Scenes in one app and make a game connecting them?

    #12852
    Yuri Kovelenov
    Yuri Kovelenov
    Developer

    Yep, you can use Scene puzzles for load/unloading scenes in runtime. See also the “Load Unload” example in the App Manager.

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #12859
    Avatar
    Jesse31
    Newbie

    Please add a pdf version of the whole manual for offline reading

    #12873
    Yuri Kovelenov
    Yuri Kovelenov
    Developer

    Please add a pdf version of the whole manual for offline reading

    Will have a heavy thought about this. :)

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #12885
    Avatar
    Jesse31
    Newbie

    Any plans to include virtual texture support, at least for static scenes?

    #12886
    Yuri Kovelenov
    Yuri Kovelenov
    Developer

    Here is an old Three.js implementation that you try to integrated in Verge3D (which is Three.js-based).

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #12887
    Avatar
    Jesse31
    Newbie

    Ok, thanks.

    I am waiting for a offline manual pdf, can you please send it to me personally?

    #12888
    Yuri Kovelenov
    Yuri Kovelenov
    Developer

    offline manual pdf

    Sorry we don’t currently have one, but as I said above, we will think about a possibility to make it.

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

Viewing 10 posts - 1 through 10 (of 10 total)

You must be logged in to reply to this topic.