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Vray to verge; is there a true efficient workflow?

Home Forums Graphics / 3ds Max Vray to verge; is there a true efficient workflow?

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  • #42244
    fraggle
    Participant

    Hello,
    before jumping into verge, I read carrefully the info about vray to verge, but it sounds like there is no true efficient way to work directly with vray scene.
    It sounds a bit like the old and obsolete motiva colimo software, where the process was unpracticable for production.
    The user lbpa post a process that seems to work but the explanation is to short to understand anything.

    Vray ((again))


    Thanks

    #42245

    Vray not supported, it’s supported in some way just to not produce crashes. You will need to convert all materials to ART or Arnold to export materials to Verge3D.

    Co-founder and lead graphics specialist at Soft8Soft.

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