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Verge3D for Maya Basics

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  • #29602

    Hi, we are starting the publication of a new series of lessons of the Verge3D for Maya Basics.

    Link to the application

    Content:

    1 – Intro
    2 – Creating a New Project
    3 – Materials and Environment
    4 – Camera, Puzzles and Background
    5 – Creating HTML Interface
    6 – Layout for Mobile Devices
    7 – Interactive Animation and Sounds
    8 – Material Configurator
    9 – Adding Annotations
    10 – Post-effects and Antialiasing
    11 – Application Optimizations
    12 – Publishing the Scene

    • This topic was modified 6 days, 15 hours ago by Avatarwpadm.
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    Co-founder and lead graphics specialist at Soft8Soft. Blender only and forever!

    #29727

    Here’s a first tutorial about creating new application with Verge3D and Maya.

    Co-founder and lead graphics specialist at Soft8Soft. Blender only and forever!

    #29885

    Another tutorial came out. It’s about Environment and materials.

    Co-founder and lead graphics specialist at Soft8Soft. Blender only and forever!

    #30005

    Another tutorial. It’s about background, camera limits and autorotate puzzle.

    Co-founder and lead graphics specialist at Soft8Soft. Blender only and forever!

    #30218

    This tutorial explains how to create an interface for your application.

    Co-founder and lead graphics specialist at Soft8Soft. Blender only and forever!

    #30258

    Another one is out! Layout for Mobile devices.

    Co-founder and lead graphics specialist at Soft8Soft. Blender only and forever!

    #30476

    Tutorial about adding animation and sounds

    Co-founder and lead graphics specialist at Soft8Soft. Blender only and forever!

    #30608

    Tutorial explains how to create a material configurator

    Co-founder and lead graphics specialist at Soft8Soft. Blender only and forever!

    #30938

    Tutorial about adding annotations

    Co-founder and lead graphics specialist at Soft8Soft. Blender only and forever!

    #31195

    How to properly setup post-rocessing effects and anti-aliasing

    Co-founder and lead graphics specialist at Soft8Soft. Blender only and forever!

    #31196

    How to optimize an application

    Co-founder and lead graphics specialist at Soft8Soft. Blender only and forever!

    #31261

    The last one in the series about publishing online

    Co-founder and lead graphics specialist at Soft8Soft. Blender only and forever!

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