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Verge3D 3.6 for Blender is out!

Home Forums Official Announcements Verge3D 3.6 for Blender is out!

Viewing 13 posts - 1 through 13 (of 13 total)
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  • #38246

    Verge3D 3.6 for Blender brings sheen settings, implements Area lights, custom fonts, expands the plugins system, and introduces a MIDI synthesizer! :yahoo:

    Verge3D 3.6 for Blender Released

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #38308
    GlifTekGlifTek
    Customer

    :) :) :)

    woooooah.

    Print Puzzle XML Tree!
    Electron!
    Midi?!!

    huge advances here! very exciting.
    great job!!
    :good: :good: :good:

    #38323
    GlifTekGlifTek
    Customer

    :good: also the “Sheen”…

    “Winning!” B-)

    • This reply was modified 2 months ago by GlifTekGlifTek.
    #38497
    CrunchCrunch
    Customer

    How about some balalaika? YES PLEASE YURI!

    You guys keep kicking ass – adding midi support was on my dream’s dream list so never thought of even requesting it.. Tada! Now its included. Been decades since last used midi, but can’t wait to get back in!

    (font stuff way bad ass too! Plugins still giving me chills)

    OK – onto a bigger/sadder issue…

    Your release said “The allow HTML option was added to the enter AR mode puzzle as requested on the community forums.”..

    So are you telling me, that HTML could be supported in VR IF requested???!!

    I was thinking there was some technical limitation with the WebXR format or something that just blocked html .. but if you can do it for pokemon stuff (aka AR), there should be no reason you can’t allow it for VR, right??

    I just put up a $100 prize challenge to zbcool to get those beautiful css3d elements (iframes) visible inside VR….(through his plugin,,,,, you guys now got 3d party plugin developers coming on board.. LOVE LOVE.)

    At a base level, anyone with a copy of blender and VERGE3d should be able to whip themselves into excitement by the ability of being able to whip up a 3d modeled scene of them sitting in a movie theatre with a big ass 3d (css3d) html element playing youtube or Netflix, in front them… right???

    yes I know, movie-image on texture would work in VR.. not the same! I want a live 3d html player/page kicking out youtube or vimeo on demand and from their servers, not mine…I want to be able to interact with 3d webpages floating around in my vr environment.. duh…

    I know its Sunday and you guys don’t work the weekends (respect) but give me a 3.7pre release with this working before Monday and name your price.

    I will call Putin and get a national holiday off work for all Soft8Soft workers later this week to make up for lost family time. I know how it goes =)

    Help me, help you
    X0x0x0 – Keep up the GREAT work!
    -CRUnCH :good:

    #38515

    Thank you so much! :) I’m glad you are enjoying this update! :good:

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #38516
    CrunchCrunch
    Customer

    Yuri I enjoy all the updates.. but my specific question is whether or not HTML elements are compatible in VERG3D in VR mode?

    If so, how long will it take you to implement?

    In VR mode, I want the user to be able to see and interact with css3d iframe elements (like with jbcools plugin) at a minimum. (annotations too)

    I need to know if this is even possible with webxr VR… then I need instruction and/or a time line, then I can call Putin.

    Help me out here please Yuri.. html is still pretty important in the world of VR
    thanks!
    crunch

    #38539
    Avatarsaranjivac
    Customer

    Hi, really love that sheen has hit the update list but I am having trouble getting it to work.

    Is it supposed to be 0-1 value only? 1 value is usually really low in blender and even tho the slider goes only to 1, you can manually type in higher values like 3 (works great usually) or 10 (exaggerated) for example.

    I have upgraded to 3.6.0 up from 3.4.0 and also updated app I am working on and seem to be getting no results whatsoever.

    Here are some screenshots.

    Edit: I have started a separate topic for this but can’t seem to find the option to delete this post.

    • This reply was modified 1 month, 4 weeks ago by Avatarsaranjivac.
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    #38551

    @Crunch

    Having HTML elements in VR mode is NOT technically possible (a limitation of WebXR, not Verge3D). Thus you cannot have iframes or other elements in VR, sorry!

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #38561
    GlifTekGlifTek
    Customer

    @Crunch

    Having HTML elements in VR mode is NOT technically possible (a limitation of WebXR, not Verge3D). Thus you cannot have iframes or other elements in VR, sorry!

    BUT… couldn’t you use something like zjbcool’s css3d plugin and have the square the css is on, e transparent and be parented to the camera, close up to fill the screen, and have html elements on that?

    Possibly? :good:

    #38572

    Unfortunately WebXR creates its own window which is different from the browser’s vanilla DOM window. :unsure:

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #38580

    @saranjivac

    I have upgraded to 3.6.0 up from 3.4.0 and also updated app I am working on and seem to be getting no results whatsoever.

    The effect should be clearly visible even within [0-1] range. Are you sure you properly updated the engine?
    As for sheen values > 1, we’ll support them in the upcoming bugfix release 3.6.1 (coming later this week).

    Co-founder and CTO at Soft8Soft
    FB | Twitter | VK

    #38619
    Avatarsaranjivac
    Customer

    Are you sure you properly updated the engine?

    It was the first time I updated a working app, I installed the new version of verge3D for blender in the same location (over the old one), and once in the app management section I pressed the update icon.

    After that I opened the same .blend file, added sheen and exported .gltf

    I guess I could try creating a fresh application. There is one thing (a feature request) that I have been meaning to ask, some sort of Copy-Paste between the applications would be really helpful.

    • This reply was modified 1 month, 3 weeks ago by Avatarsaranjivac.
    • This reply was modified 1 month, 3 weeks ago by Avatarsaranjivac.
    #38630
    Avatarsaranjivac
    Customer

    @saranjivac

    The effect should be clearly visible even within [0-1] range. Are you sure you properly updated the engine?
    As for sheen values > 1, we’ll support them in the upcoming bugfix release 3.6.1 (coming later this week).

    I have tried creating a fresh new app Sheen is 0, 1, 10 respectively from left to right. I also checked the plugin version within blender (shows 3.6.0).

    https://cdn.soft8soft.com/AROAJSY2GOEHMOFUVPIOE:8d1d57ebcd/applications/Sheen%20test/Sheen%20test.html

    P.S. I am using a stable 2.90 version of blender but that shouldn’t be an issue should it?

    • This reply was modified 1 month, 3 weeks ago by Avatarsaranjivac.
    • This reply was modified 1 month, 3 weeks ago by Avatarsaranjivac.
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