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Switching to Blender 3.0 hides meshes

Home Forums Graphics / Blender Switching to Blender 3.0 hides meshes

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  • #47979
    johngrigni
    Customer

    I upgraded to Blender 3.0 and in most of my projects there was no problem, but with one it made all the meshes disappear. I’ve made two versions, one in 2.93, and the second the only difference was that I opened the file and re-exported the gltf:

    2.93 file: https://v3d.net/2k
    3.0 file: https://v3d.net/7q

    I’m uploading screenshots just to illustrate. In both I configured the same cabinet. Even the cabinet that shows up in the begining doesn’t show.

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    #47984

    Hi,
    Have you updated your Verge3D distro to 3.9? 3.8 is known to have some shader issues with Blender 3.0.

    Soft8Soft Tech Chief
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    #47985
    johngrigni
    Customer

    I am on 3.9.0pre1,but I just realized, since this app has a lot of modifications made by my client I can’t update the app itself. It’s still on 3.8. That’s probably the issue.

    #47986

    Then you better stick to 2.93 for a while and then upgrade both Blender and Verge3D.

    Soft8Soft Tech Chief
    X | FB | LinkedIn

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