Home › Forums › Bug Reports and Feature Requests › some objects not rendering on Windows
- This topic has 10 replies, 4 voices, and was last updated 6 years ago by
Yuri Kovelenov.
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2019-10-13 at 9:59 am #20149
Anonymous
InactiveHallo, I experience strangeness:
When I edit my project on linux, everything looks fine on my local machine (sneak peak + app manager) and on the server side too. But on Windows a few objects not render and also I don’t see them on server side (checked with firefox and google chrome – same problem). Anybody has some clue? I see that mobile browser render all objects too. Is it graphic driver issue?2019-10-13 at 10:37 am #20152
Yuri KovelenovStaff2019-10-13 at 10:47 am #20156Anonymous
Inactiveany errors
2019-10-13 at 12:19 pm #20170Anonymous
InactiveSorry, Yuri, I didn’t see, but there is an error:
`v3d.WebGLProgram: shader error: 0 35715 false gl.getProgramInfoLog invalid shaders ERROR: 0:2344: ‘node_’ : no matching overloaded function foundto @ v3d.js:1
v3d.js:1 v3d.WebGLShader: Shader couldn’t compile.
I go now to Windows and check there.. Can’t identify the wrong shader
2019-10-13 at 12:28 pm #20171Anonymous
InactiveYuir,
I uploaded that project to the cloud. It looks like sub.scatering node not working on windows:
link2019-10-13 at 4:19 pm #20173Francesco Sorrentino
CustomerTested in Linux Mint 19.2 – 64 bit with Google Chrome v77.0.3865.120
It seems to me to work well in my system
2019-10-14 at 1:03 pm #20244Anonymous
Inactiveyes, exactly. On my Linux works too. But on Windows the sheeps are not appearing
2019-10-14 at 5:10 pm #20290
illussimoCustomerCute with all the sounds!
But you are right the sheep don’t appear here on Windows in both Firefox and Chrome. I have included a screen capture with error logs.
Hope it will help.
2019-10-15 at 7:25 am #20303
Yuri KovelenovStaff2019-10-17 at 1:36 pm #20412Anonymous
InactiveSo I just want to say, how I solve my problem. That error shouldn’t appear because it was working in previous versions and I did no editing on sheeps at all. So I saved the sheeps in new clean file, deleted sheeps from set and reimported them again into scene from the new credated sheeps file. That was enough to make the scene working under Windows. The weight/skin problem not existing anymore and npo errors at all – I can’t explain what was wrong, but maybe this way of repairing files could help some other devs…
2019-10-17 at 1:44 pm #20413
Yuri KovelenovStaff -
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