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simple water shader

Home Forums Graphics / Blender simple water shader

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  • #40056
    Jakob Kolmanic
    Participant

    Hello people,
    I have a question regarding a simple water shader.
    I tried to make a simple water shader as you can see in the first picture.
    But unfortunately in Verge the water is displayed as in the second image.
    Does anyone have a solution for this or a good tutorial?

    Thanks!

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    #40102
    AwaRyo
    Customer

    I think your shader has no problem.
    It may be an HDR highlight clipping. you can try “Light Probe(fast)” setting in “IBL Environment Mode” in Verge3D Settings.

    #40301

    It’s because of bump node, try to bake your texture to a nomral map to get smooth result.

    Co-founder and lead graphics specialist at Soft8Soft.

    #40344

    Here’s a simple example of water shader for you.

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    Co-founder and lead graphics specialist at Soft8Soft.

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