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problem with exporting an animated character

Home Forums Graphics / Blender problem with exporting an animated character

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  • #50856

    Hello everybody,
    I’m having a problem with exporting blender to verge3d …. if I export a character in T-POSE I create the GLFT file and I can see it in my verge project but if I export a character rigged with an animation a few times the GLFT file is not created at all and it goes into error or it exports textures and all other files except the GLFT file and therefore I see absolutely nothing in the verge project.
    who can help me? I can also pay a consultation if necessary but I need to understand why my imported FBX files in blender cannot be used in the animated version in verge !!!
    I repeat if I export the same character to T-POSE it works without problems.

    Thanks to anyone who can help me !!

    Giovanni

    #50865

    hi,

    can you share the .blend file from which you export to Verge3D glTF?

    Chief 3D Verger | LinkedIn | Twitter

    #50872

    Hi Yuri,
    I have prepared everything you asked me for but the file is 255mb and here on the forum we can only send 4mb !! if you give me an email I will send you a wetrasfer or I will put it on my ftp ….. tell me how you prefer.

    Thanks
    Giovanni

    #50873

    please upload it to some file sharing service and post here the link.

    Chief 3D Verger | LinkedIn | Twitter

    #50877

    Here is the link for the folder.

    https://drive.google.com/drive/folders/1FHLJxT2ZwCzn3sNz7wWLUjGf5cF73Mc4?usp=sharing

    find both the .blend file and the folder in which there are the FBX file and the textures to import the file into a new blender project

    Thanks for your help

    Giovanni

    #50878

    hi,

    your file works for us, it exports to Verge3D and the animation is played. What Verge3D version are you using? Does the Sneak Peek button works for your scene?

    Chief 3D Verger | LinkedIn | Twitter

    #50896

    I am using the latest version of Verge for blender !! but my problem is that the GLFT file is not created by blender.
    when I create the export in the destination folder all the textures arrive except the .bin and .glft files and therefore I don’t see anything in Verge

    #50900

    Can you record a video of the whole process and attach it here?

    Co-founder and lead graphics specialist at Soft8Soft.

    #50901

    Hi,
    in the shared folder I uploaded the video you asked me …..

    https://drive.google.com/drive/folders/1FHLJxT2ZwCzn3sNz7wWLUjGf5cF73Mc4?usp=sharing

    on the left the blender window with the file shared with you open and on the right the destination folder where only the textures arrive but no .bin or .gltf file is created
    In the video n°1 it gives an error at the end because I was also trying an export with the GLTF 2.0 Compatible option but also repeating the same procedure without this option the two files are not created …
    you can see the result in video n ° 2 but the result is the same as the previous one.

    Thanks
    Giovanni

    #50923

    good morning have you tried? Did the videos uploaded yesterday go well?

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