When there are 2 point-of-interest (poi) and one is in the background and deactivated (50% transparent, it is inside of the 3D-object an not clickable at that point of view) and another is in the foreground, the one in the foreground cant be clicked to show the details text. It is because the automatic z-index of the poi is not in the right order I guess.
Maybe this could be solved by setting the z-index not automatically but dynamically, according to the perspective?
Verge3D for Blender
You can see the same problematic behaviour in the swiss-army-knife demo. The info-point of the corkscrew is in the foreground in 3D-space, but not clickable in the area where it overlays the awl’s info-point, which is in the background in 3D-space, but the html-element propably gets a higher z-index.
Do you think this could be solved in one of the next updates of Verge3D, or do you know a workaround maybe?