- 2020-04-09 at 3:25 pm #25576
I have this weird verge webGL bug where when I switch from one camera to the other and tween between the two, parts of my model are frozen on the screen. Thought it might be a blender camera clipping issue but it wasn’t. Seems to be something on the verge side. See the attached video, last bullet clicked shows issue.
Any ideas, I’m completely stumped on how to fix this issue ?
I posted my files for you to look at as well:
- This topic was modified 3 months, 3 weeks ago by samuraijkm.
Attachments:You must be logged in to view attached files.2020-04-10 at 9:11 am #256182020-04-10 at 12:53 pm #25626
You have to use the password wrqkd9wj when you click the link to get to the download. Yes, it can be reproduced locally when running from the manager.
-Jason2020-04-10 at 1:24 pm #256272020-04-10 at 3:56 pm #25629Alexander KovelenovDeveloper2020-04-10 at 5:43 pm #25630
Ok, thanks for your fast responses and the fix! What is the time frame of the 3.1pre3 release ?2020-04-11 at 8:30 am #256372020-04-15 at 2:40 pm #25888
Awesome, thanks Yuri!
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