I checked your example. The control mode is actually preserved. What is changed, is that when you use the tween camera and specify an object as the target, the camera changes its orbiting point.
Initially your camera’s orbiting point is located at 0, 0.1, 0, but after jumping is starts looking at View-Target.001 objects which is located too far from the camera. If you move it closer to the camera, say to 0, 10.1, 0 it will work as expected.