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move on topography/ 3Dsurface

Home Forums Bug Reports and Feature Requests move on topography/ 3Dsurface

Viewing 4 posts - 1 through 4 (of 4 total)
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  • #39391
    gurifrisqui
    Participant

    Hello, I’m testing Verge3D for max. Are there possibilities of moving an object (a car, for example) along a 3D surface? I’m trying with “detect collisions” puzzle, trying to configure with vector in “positiononA” but it is quite complicated. Your solution for attaching a FPS camera using the floor material is great. It is possible to use the same solution for an object instead of the active camera?
    Thank you very much

    #39407

    For complex solution you need to look at Arcade Racing demo, but if the surface just a plane then you simply can move the object in x,y azys byt Drag Move puzzles or Set Position puzzle.

    Co-founder and lead graphics specialist at Soft8Soft.

    #39538
    gurifrisqui
    Participant

    Hello, thanks for your answer. I had looked arcade racing previously, but it is quite complex to extract just which is the behaviour of the car. Maybe you could make a little tuto about an object moving over a 3D surface.
    Anyway, as a Feature request, it would be very useful the same solution as for the FPS camera: setting a collision material.

    #39554

    Maybe you could make a little tuto about an object moving over a 3D surface.

    May be one day, unfortunally, have no time for that now.

    Co-founder and lead graphics specialist at Soft8Soft.

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