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Material Change Problem: Verge 4.5.0-pre2

Home Forums Bug Reports and Feature Requests Material Change Problem: Verge 4.5.0-pre2

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  • #67682

    I’m testing Verge 4.5.0-pre2 right now and found a problem.
    When using the “assign material” puzzle one material will not get assigned correctly. It looks like one solid color with no textures. If i assign that material directly to an object it is shown correctly. So there is no problem with that material.

    I attached my project-folder. I can’t find what is causing this strange behaviour.
    Any help is gladly apprechiated. :good:

    My_Project

    #67683

    Hi,
    Material sources should have exactly the same UV layout (UVMap + Kacheln in your case) as the destination mesh. If this is not the case, it’s possible that after the change is made, materials will be rendered with wrong UVs or no UV at all.

    Soft8Soft Tech Chief
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    #67684
    kdv
    Participant

    Material2?

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #67685

    Yep, the black one.

    Soft8Soft Tech Chief
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    #67686

    Thank you very much!! That solved the problem. :good:

    This is very essential to know when using that function with objects that use multiple uv maps.

    #67687

    This is very essential to know when using that function with objects that use multiple uv maps.

    Indeed! I’m going to extend documentation on “assign material” to make it more clear.

    Soft8Soft Tech Chief
    X | FB | LinkedIn

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