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Link constraint animation issue (using 3DS Max)

Home Forums General Questions Link constraint animation issue (using 3DS Max)

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  • #49144
    vern
    Customer

    When using a link constraint between 2 objects, if there’s any animation with rotation in it, the constrained object rotates around its own pivot instead of the pivot of the object it’s constrained to.
    This problem happens only in Verge3D because the animation works correctly before exporting it from 3DS Max.

    Is this a known bug?

    Also it works correctly in Verge3D if the objects are linked together like normal instead of using a link constraint.

    #49163

    Hi,

    3ds Max’s link constraint have not been supported yet in Verge3D unfortunately. :-(

    Chief 3D Verger | LinkedIn | Twitter

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