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Is it possible to create a web based sculpting design platform with Verge3D?

Home Forums General Questions Is it possible to create a web based sculpting design platform with Verge3D?

Viewing 5 posts - 1 through 5 (of 5 total)
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  • #46450
    fulin
    Participant

    Hello,

    Is it possible to use Verge3D to create a web sculpting design platform, like this one?

    From the Verge3D user manual, it seems the Blender’s tools especially the sculpt and 3D mesh deform morph tools have not been exposed to the javascript side. Is it possible to do some kind of bridging from the plugin and how?

    Dose the one who use the web need to install anything local, or just use his/her web browser?

    a sculpting work with sculptGL

    Thank you!

    #46480

    Hi,

    it is possible in theory, but you need to use low-level JavaScript API of Verge3D (basically, Three.js API). Sculpting features of Blender are not invoked nor exported.

    Chief 3D Verger | LinkedIn | Twitter

    #46483
    fulin
    Participant

    Hello Yuri,

    It sounds good. You mean there is low-level Verge3D JavaScript API that can access the design parts of Blender?

    But on the front-end (the browser side), the user has no Blender. Perhaps, it is a question of porting the Blender design functionality to javascript?

    I checked Unity, Unreal Engine also. It seems no one has a desirable support for design platform development, even it is a simple platform such as SculptGL

    #46494
    GLiFTeK
    Customer

    Hi,
    I have been toying with the idea of porting to Verge this
    Shouldn’t be too difficult.
    :good:

    #46496
    fulin
    Participant

    Hello GLiFTek,

    Nice to know you are working on it. Looking forward to trying your Verge3D design (sculpting) plugin. :good:

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