We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Save a preview of the 3d scene

Home Forums Puzzles Save a preview of the 3d scene

Viewing 9 posts - 1 through 9 (of 9 total)
  • Author
    Posts
  • #34835
    kreattiva
    Customer

    Hi everyone,

    Is there a way to save a preview of the 3D scene to a site-specific folder?

    Thanks

    • This topic was modified 2 years, 2 months ago by kreattiva.
    • This topic was modified 2 years, 2 months ago by kreattiva.
    • This topic was modified 2 years, 2 months ago by kreattiva.
    #34849

    Hi,

    do you mean a screenshot?

    Chief 3D Verger | LinkedIn | Twitter

    #36285
    kreattiva
    Customer

    Hi Yuri,

    no, I mean, how can I save the scene in glFT format while keeping the changes made after customizing the product?

    Now save the full scene that I can open in my case with Blender, but it doesn’t keep the changes made during customization.

    Thanks

    #36293

    Hi,

    you can use the export to glTF puzzle for that.

    Chief 3D Verger | LinkedIn | Twitter

    #36298
    kreattiva
    Customer

    I already use that puzzle, but it doesn’t save the changes made after customization, save the scene as it was, before it’s customized.

    How do I download a scene that keeps the changes made?

    Thanks

    • This reply was modified 2 years, 1 month ago by kreattiva.
    #36631
    kreattiva
    Customer

    Hi,
    are there a news?

    Thanks

    #36656

    Hi,
    “export to glTF” should save basic scene parameters such as materials, colors, object transforms etc. What kind of modification are you making with your objects? Also, keep in mind, that in order to properly export your materials they all should be make glTF-compatible.

    Verge3D’s Tech Chief
    FB | Twitter | VK

    #39891
    finalunpure
    Participant

    Hi all, sorry for the newbie question.

    I realised the “export to gltf” puzzle exported the .gltf file that is different from the verge3d .gltf file.

    I used the exported .gltf file (via the puzzle) and load my scene again on the html. However, the html shows a black screen.

    Why is that?

    #39943
    visualizer
    Participant

    Hey guys ! Yuri & team,

    I would like to add my query as well. I think this question asked by Kreativa is important, even I have the similar question but some times I found that, some questions are not at all addressed or attended.

    whatever scene I make with basic objects and if I shift their positions, orientations than, the gltf export should happen with the changes updated. Is it really difficult thing to achieve?

    My thought process is always little beyond than just an entertainment by using V3D.

    Regards

Viewing 9 posts - 1 through 9 (of 9 total)
  • You must be logged in to reply to this topic.