While on the topic Yuri, is there anyway to unparent an object you previously parented via a puzzles? (meaning the parenting wasn’t created in Blender, but in Verge3d itself)
While still on the topic, how about the ability to “unbind” an HTML object you previously bound to a 3d object?
Still somewhat on topic, can you guys add a puzzle for binding a 3d object to an HTML element? (or elaborate if there is a way and I am just missing it?) Right now we can bind an HTML element to a 3d object, but not vice versa.
When you got a LOT of HTMLs mapped/binded…it can slow things down as always transposing the positions of those html elements.. i have tried to make them hiddiden/invisible. but just couldn’t shake them and their resource burden. break that bind.
OH and while you are at it…Does the SCORM loading needed to include every single file in the upload/manifest? We need to be able to cheery pick out the stuff that doesn’t have to get rolled into the SCORM file…