We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

How can I make the HTML output from Verge3D show decals?

Home Forums Graphics / Blender How can I make the HTML output from Verge3D show decals?

Viewing 6 posts - 1 through 6 (of 6 total)
  • Author
    Posts
  • #83270
    bise
    Participant

    Hello everyone, I just got started with Verge3D For Blender.
    The problem I encountered is that when I add a decal with alpha to the glass material,
    the entire decal disappears in the output HTML.

    This problem seems to only occur on decal images with alpha, and there is no problem with images without alpha.

    How can I make the decal with alpha appear in the HTML output by Verge3D?

    #83271
    xeon
    Customer

    Could you share the material nodes or a simple project containing a basic cube, with the decal on it…so it can be reviewed and determine what is happening? Its more than likely the material shading network you have created so we need to see that to be able to comment.

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

    #83272
    bise
    Participant

    Hello, this is the file I tested, please help me. Thank you.

    • This reply was modified 10 hours, 45 minutes ago by bise.
    #83274
    bise
    Participant

    Sorry, I tried saving the file to 3.8MB, but it still won’t upload. I’ll try again.

    #83275
    bise
    Participant

    Again test Upload

    #83276
    bise
    Participant

    I’m sorry I still can’t upload my files, so I uploaded them to github instead, and attached the link.

    https://raw.githubusercontent.com/bisechen/MarkdocImage/main/PDT/Untitled.blend

Viewing 6 posts - 1 through 6 (of 6 total)
  • You must be logged in to reply to this topic.