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How can I export glTB animation without interactivity

Home Forums General Questions How can I export glTB animation without interactivity

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #52117
    ikhoo
    Participant

    Hello community,
    I am new to Verge3D.
    I like to export animation from Maya without any interactivity.
    Is this possible?
    I followed the tutorial setting “auto play” and “repeat” in MAYA.
    During Preview, it doesn’t seem to be animating.
    Not sure if I am missing more steps.

    Thank you for your attention.

    #52118

    Supported only animation of position, rotation, scaling, keyframe armature animation without constraints. No modifier animation or animation of specific object parameters do not supported.

    Co-founder and lead graphics specialist at Soft8Soft.

    #52147
    xeon
    Customer

    Preview doesn’t support a lot of animation… think of it as a way to view textures and if your model is intact.

    You will want to export you model and open it in the application manager.

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

    #52202
    ikhoo
    Participant

    Thank you for your reply.
    I am getting this errors
    “# Error: IndexError: file C:\Users\ikhoo\verge3d_maya\maya_plugin\lib\mayaUtils.py line 627: list index out of range”

    I am following the tutorial but not getting anywhere.

    #52203
    ikhoo
    Participant

    When I export to replace the gITF, I get the error message after I applied materials I created from Hypershade. It does not update the material in the Verge3D App.

    Thank you.

    #52210
    xeon
    Customer

    It sound like something in your shader is not compatible. Change it to a simple colored material and see if that works

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

Viewing 6 posts - 1 through 6 (of 6 total)
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