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Goals for Verge3D 3.0

Home Forums General Questions Goals for Verge3D 3.0

Viewing 9 posts - 1 through 9 (of 9 total)
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  • #23006

    Dear Verge3D users!

    We’re currently working hard to bring you the next major Verge3D update which will be numbered 3.0! Among planned features are:

    • Support for Blender 2.82
    • Verge3D for Maya (we expect that at least the Teapot demo will be ported to Maya)
    • Redesigned/upgraded App Manager and Puzzles editor (will switch to dark theme too)
    • A series of important usability improvements (key and link shortcuts in the App Manager for more streamlined pipeline, feature for deleting projects, etc)
    • Ongoing improvements and bug fixes based on your feedback on the forums

    …and many other features!

    This will be a continuous process, with several intermediate builds coming as pre-releases. We encourage you to test them out and give us your feedback, especially with regard to redesign.

    The first pre-release is just around the corner, stay tuned!

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    Chief 3D Verger | LinkedIn | Twitter

    #23008

    I can’t wait to get my hands on the new pre-release! :) :good:

    #23100
    Eugene Zos
    Customer

    Will the V3 require new purchase or license?

    #23101

    Version 3 will follow the standard release cycle. Everybody with a license and non-expired maintenance subscription will be eligible.

    Chief 3D Verger | LinkedIn | Twitter

    #23119
    roybell
    Customer

    Thanks Yuri! :good:

    #23120
    Andrejus
    Participant

    :good:

    #23143
    illussimo
    Customer

    Super!
    Will it also include a search system for objects and so on in Puzzles? That would be a great help. :yes:
    :bye:

    #23144
    Ozbend
    Customer

    Blender: Normal shadows, Area Lights, Ambient Occlusion… These three things and I will be forever happy.

    #23152

    Thank you guys for your suggestions! :good:

    Chief 3D Verger | LinkedIn | Twitter

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