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File upload/management system for (basic) materials

Home Forums General Questions File upload/management system for (basic) materials

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  • #51956
    fred7
    Customer

    Hello,
    I am looking for a solution to add(/delete) Materials, which will most likely contain only a diffuse texture image and the same parameters, on a running application.

    So I can setup the application and when it is running on the web, I somehow upload/delete image files which will be available for material change of an object.(I guess it can also be just a texture replacement).

    Basic use case:

    I have a cushion in my scene. It has around 100 different options for the fabric. A new fabric is released. So I upload the diffuse texture with the name according to the id of the fabric (e.g. 254794.jpg). My interface will add a new button, give it the id of the .jpg and when I click this button the material will be assigned to the cushion.

    The other way around should be simplier, as I will just delete the .jpg and so there is not button to assign it anymore.

    How could this be done?

    Any help appreciated. Thank You in advance!

    #52064

    Hi,

    Yes, you can use the replace texture puzzle to swap images in real-time.

    if you are in control of the server, you could directly upload new images, as well as updated versions of the application.

    You can also try to implement a simple admin interface for doing the same in a more user-friendly fashion, which would require server-side programming.

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    #52066
    fred7
    Customer

    Thanks for the reply.

    Ok, I will ask the programmer to figure something out. With the replace texture puzzle, there should be no need for updating the application for adding textures, right? Would be great if the application doesn’t need to be updated, each time the customer needs new textures added.

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