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Fail to open AppManager

Home Forums Bug Reports and Feature Requests Fail to open AppManager

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  • #55314
    David Bujeda


    I managed to automate the gltf export using AWS lambda. My problem is that the export fails the first time I try to do it. The second time works perfectly fine, which makes no sense to me. Unfortunately, I can’t allow this to happen. It seems a problem trying to connect to the App Manager but I can’t fix it.

    I was using version 4.0.1 for Blender 2.83.20. I updated to last version (4.1.0) but same error. Find the logs below. Thanks for any help.

    Error: Traceback (most recent call last):
    File “/bin/verge3d_blender/addons/verge3d/__init__.py”, line 141, in execute
    return gltf2_export.save(self, context, exportSettings)
    File “/bin/verge3d_blender/addons/verge3d/gltf2_export.py”, line 129, in save
    compressLZMA(exportSettings[‘filepath’], exportSettings)
    File “/bin/verge3d_blender/addons/verge3d/gltf2_export.py”, line 83, in compressLZMA
    File “/bin/verge3d_blender/addons/verge3d/../../python/pluginUtils/manager.py”, line 139, in compressLZMA
    conn.request(‘POST’, ‘/storage/lzma/’, body=fin, headers=headers)
    File “/usr/bin/2.83/python/lib/python3.7/http/client.py”, line 1244, in request
    self._send_request(method, url, body, headers, encode_chunked)
    File “/usr/bin/2.83/python/lib/python3.7/http/client.py”, line 1290, in _send_request
    self.endheaders(body, encode_chunked=encode_chunked)
    File “/usr/bin/2.83/python/lib/python3.7/http/client.py”, line 1239, in endheaders
    self._send_output(message_body, encode_chunked=encode_chunked)
    File “/usr/bin/2.83/python/lib/python3.7/http/client.py”, line 1026, in _send_output
    File “/usr/bin/2.83/python/lib/python3.7/http/client.py”, line 966, in send
    File “/usr/bin/2.83/python/lib/python3.7/http/client.py”, line 938, in connect
    (self.host,self.port), self.timeout, self.source_address)
    File “/usr/bin/2.83/python/lib/python3.7/socket.py”, line 727, in create_connection
    raise err
    File “/usr/bin/2.83/python/lib/python3.7/socket.py”, line 711, in create_connection
    sock = socket(af, socktype, proto)
    File “/usr/bin/2.83/python/lib/python3.7/socket.py”, line 151, in __init__
    _socket.socket.__init__(self, family, type, proto, fileno)
    OSError: [Errno 97] Address family not supported by protocol
    location: /usr/bin/2.83/scripts/modules/bpy/ops.py:201

    David Bujeda

    It seems to be a problem with this function (python\pluginUtils\path.py):

    def getAppManagerHost(includeScheme=True):
    if includeScheme:
    return ‘

    return ‘localhost:8668’

    I’ve been trying to substitute localhost for (ipv4) or :: (ipv6) but no success


    Try this

    def getAppManagerHost():
        return 'http://localhost:8668/'
    David Bujeda

    Hi, thanks for the advice. That is what I have in the code. The &#8217 was pasted by itself because it’s a link, but that’s not the problem

    David Yanez


    I’m having trouble when launching the Run App Manager inside Maya. After opening the web browser (Google Chrome), I get the following error:

    Could not connect to the local server!
    Please launch App Manager from the modelling suite, or via desktop icon / Start menu.

    I’ve already updated Verge3D to the latest version 4.1.1 and my MacOS system as well (macOS Monterrey 12.6), but I still cant get rid of the error.

    I’ll appreciate the help and guidence.

    You must be logged in to view attached files.
    David Bujeda

    Not sure about Maya, my guess is that you’re not starting it before opening the browse. Or maybe you try but it does not open. I guess you have already done it but try to open verge from their own desktop icon.

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