Home › Forums › Bug Reports and Feature Requests › Fail to open AppManager
- This topic has 5 replies, 3 voices, and was last updated 4 months, 2 weeks ago by
David Bujeda.
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AuthorPosts
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2022-08-26 at 2:51 pm #55314
David Bujeda
CustomerHello,
I managed to automate the gltf export using AWS lambda. My problem is that the export fails the first time I try to do it. The second time works perfectly fine, which makes no sense to me. Unfortunately, I can’t allow this to happen. It seems a problem trying to connect to the App Manager but I can’t fix it.
I was using version 4.0.1 for Blender 2.83.20. I updated to last version (4.1.0) but same error. Find the logs below. Thanks for any help.
Error: Traceback (most recent call last):
File “/bin/verge3d_blender/addons/verge3d/__init__.py”, line 141, in execute
return gltf2_export.save(self, context, exportSettings)
File “/bin/verge3d_blender/addons/verge3d/gltf2_export.py”, line 129, in save
compressLZMA(exportSettings[‘filepath’], exportSettings)
File “/bin/verge3d_blender/addons/verge3d/gltf2_export.py”, line 83, in compressLZMA
AppManagerConn.compressLZMA(path)
File “/bin/verge3d_blender/addons/verge3d/../../python/pluginUtils/manager.py”, line 139, in compressLZMA
conn.request(‘POST’, ‘/storage/lzma/’, body=fin, headers=headers)
File “/usr/bin/2.83/python/lib/python3.7/http/client.py”, line 1244, in request
self._send_request(method, url, body, headers, encode_chunked)
File “/usr/bin/2.83/python/lib/python3.7/http/client.py”, line 1290, in _send_request
self.endheaders(body, encode_chunked=encode_chunked)
File “/usr/bin/2.83/python/lib/python3.7/http/client.py”, line 1239, in endheaders
self._send_output(message_body, encode_chunked=encode_chunked)
File “/usr/bin/2.83/python/lib/python3.7/http/client.py”, line 1026, in _send_output
self.send(msg)
File “/usr/bin/2.83/python/lib/python3.7/http/client.py”, line 966, in send
self.connect()
File “/usr/bin/2.83/python/lib/python3.7/http/client.py”, line 938, in connect
(self.host,self.port), self.timeout, self.source_address)
File “/usr/bin/2.83/python/lib/python3.7/socket.py”, line 727, in create_connection
raise err
File “/usr/bin/2.83/python/lib/python3.7/socket.py”, line 711, in create_connection
sock = socket(af, socktype, proto)
File “/usr/bin/2.83/python/lib/python3.7/socket.py”, line 151, in __init__
_socket.socket.__init__(self, family, type, proto, fileno)
OSError: [Errno 97] Address family not supported by protocol
location: /usr/bin/2.83/scripts/modules/bpy/ops.py:2012022-08-29 at 9:12 am #55336David Bujeda
CustomerIt seems to be a problem with this function (python\pluginUtils\path.py):
def getAppManagerHost(includeScheme=True):
if includeScheme:
return ‘http://localhost:8668/’
else:
return ‘localhost:8668’I’ve been trying to substitute localhost for 127.0.0.1 (ipv4) or :: (ipv6) but no success
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This reply was modified 5 months ago by
David Bujeda.
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This reply was modified 5 months ago by
David Bujeda.
2022-08-29 at 5:27 pm #55343kdv
ParticipantTry this
def getAppManagerHost(): return 'http://localhost:8668/'
2022-08-31 at 8:32 am #55389David Bujeda
CustomerHi, thanks for the advice. That is what I have in the code. The ’ was pasted by itself because it’s a link, but that’s not the problem
2022-09-15 at 1:27 am #55861David Yanez
CustomerHello,
I’m having trouble when launching the Run App Manager inside Maya. After opening the web browser (Google Chrome), I get the following error:
Could not connect to the local server!
Please launch App Manager from the modelling suite, or via desktop icon / Start menu.I’ve already updated Verge3D to the latest version 4.1.1 and my MacOS system as well (macOS Monterrey 12.6), but I still cant get rid of the error.
I’ll appreciate the help and guidence.
Attachments:
You must be logged in to view attached files.2022-09-16 at 6:28 am #55890David Bujeda
CustomerNot sure about Maya, my guess is that you’re not starting it before opening the browse. Or maybe you try but it does not open. I guess you have already done it but try to open verge from their own desktop icon.
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