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Double Sided Materials – Global Setting

Home Forums Graphics / Blender Double Sided Materials – Global Setting

Viewing 7 posts - 1 through 7 (of 7 total)
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  • #42431
    jdhutchinson
    Customer

    Personally, I think double sided materials should be a global setting rather than per material. Or at least an option. During material dev, before texture atlassing, I have to switch this on for many objects.

    Any method to do this more quickly?

    #42447

    Any method to do this more quickly?

    Choose all object, hold ALT then click on double-sided in drop down menu in verge3d settings with holded ALT.

    Co-founder and lead graphics specialist at Soft8Soft.

    #42523
    jdhutchinson
    Customer

    Thanks! I’ll try it!

    #43238
    jdhutchinson
    Customer

    Hi Mikhail, I tried this in Blender 2.93.0

    The ALT key press didn’t seem to make a difference for me. Is there a different solution? E.g. Global override?

    #43239

    Unforunally, I don’t know any other solution.

    Co-founder and lead graphics specialist at Soft8Soft.

    #43242

    Hi,
    You can make this with a simple JavaScript logic:
    Make all materials double-sided

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    Soft8Soft Tech Chief
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    #43256
    jdhutchinson
    Customer

    Thank you Alexander! What variable should I replace obj with to loop through all my applications items?

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