We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Collision Material

Home Forums General Questions Collision Material

  • This topic has 3 replies, 3 voices, and was last updated 1 year ago by kdv.
Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #61630
    cralex75
    Customer

    hello, i created a project with the first person function assigning also the collision material, then i cheated some points of view with the “tween camera to” puzzle, it works but when i change the point of view of the camera it collides with the limits imposed from the collision material.
    Is there a way to temporarily turn off the collision material so that the camera will go through objects temporarily?
    I use blender, thanks.

    #61649

    Hi cralex75,

    We’ll try to implement a puzzle for that in the next Verge3D update!

    Chief 3D Verger | LinkedIn | Twitter

    #61655
    cralex75
    Customer

    Thanks for the reply :good:

    #61718
    kdv
    Participant

    try this

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

Viewing 4 posts - 1 through 4 (of 4 total)
  • You must be logged in to reply to this topic.