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Clones not on correct position

Home Forums Puzzles Clones not on correct position

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #19996
    mugga
    Participant

    I’m trying to clone a geometry to the position of multiple objects. So far this is working, but the clones are placed with an offset. And I dont know why this is happening.

    I just want the clones to be positioned at the center of the objects. Any hints?

    #19999
    jem
    Customer

    @mugga, I think that clones are placed with respect to their origin. Are the origins of your cloned objects at their center? Perhaps, they were modeled in Blender or 3ds with and offset relative to their own origins?

    Jeremy Wernick

    #20001
    mugga
    Participant

    Got it! Problem was that the geometries for the positioning were grouped in 3dsmax. Removing the group fixes that problem.

    But I wondering if I can overcome this issue? Because working with groups is quite handy. This way I can hide/unhide multipe geometries very simple in verge3d.

    #20026

    may be you could position your objects in a group so that they have no offset? just a suggestion :)

    Chief 3D Verger | LinkedIn | Twitter

    #20318
    mugga
    Participant

    The current workaround is to set the pivot of the group to 0,0,0 in 3d space. Then there is no offset.

    #20321

    okay glad you worked it out! :good:

    Chief 3D Verger | LinkedIn | Twitter

Viewing 6 posts - 1 through 6 (of 6 total)
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