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Can you create a digital box in verge 3D puzzle to change the size of an object?

Home Forums Puzzles Can you create a digital box in verge 3D puzzle to change the size of an object?

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  • #11565

    Thank you for your reply yesterday.

    My problem is that I can already change the size of an object by pushing and pulling in a jigsaw puzzle, which is very close to what I want. What I want most is whether we can set up a numerical box in verge 3D puzzle to change the length, width and coordinate XYZ of the object by numerical value. This is very helpful to my work.

    Thank

    #11569

    What I want most is whether we can set up a numerical box in verge 3D puzzle to change the length, width and coordinate XYZ of the object by numerical value.

    You can setup numerical the scale of the object using Puzzle Set Scale.

    Co-founder and lead graphics specialist at Soft8Soft. Blender only and forever!

    #11574

    Thank you very much for your reply.

    I’ve found Puzzle Set Scale and guided how to change the values.

    But my problem is still unsolved.

    1. The position of the door panel can be moved by entering values into the input boxes of x, y and Z.

    2. The size of the door panel can be changed by inputting values to wide, deep and thick input boxes (ZS, ZX, YS, YX module size is fixed and unchangeable; for example, the default width is 400 mm, when the input size is 600 mm, the width of S, Z, X will increase by 200, YS, Y, YX will move to the right by 200 mm).

    It is very difficult to implement the above operation.

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    #11578

    It’s better to attach a whole project with puzzles, not only a blend file, because a problem mostly in logic I think.

    Co-founder and lead graphics specialist at Soft8Soft. Blender only and forever!

    #11581

    I’ll try again to see if I can solve this problem

    #11582

    I want to change my mind, and the difficulties will be improved.

    Now the problem is that in SketchUp, the origin of the object’s coordinates is in the lower left corner. In blender, the coordinate origin of the object is at the center of the object.

    The question I want to ask is how to change the coordinate center of an object in blender so that it is in the lower left corner of the object.

    If the central point of the object is changed, will the central point of the object be changed in the jigsaw puzzle?

    Thank you very much.

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    #11585

    The question I want to ask is how to change the coordinate center of an object in blender so that it is in the lower left corner of the object.

    Select any object then you need to enter edit mode, then select the lower left vetex of the object then ctlr-s ans select Cursor to Selected then returnd to object mode and ctrl+shift+alt+C and select Origin to 3D-Cursor.

    If the central point of the object is changed, will the central point of the object be changed in the jigsaw puzzle?

    Yes, the origin will be inherit from the file so it will be the same as in Blender.

    Co-founder and lead graphics specialist at Soft8Soft. Blender only and forever!

    #11600

    Your answer has helped me a lot. Thank you very much.

    #24983

    Dear all Verge3d expert..:)

    Im wondering is verge 3D can do interactive profile in the puzzle.

    example: i have 3 different table design, and i wanna make an interactive verge 3d for them. so when i click a button, table 1 will displayed. and when i click other button, table 2 will displayed, etc.

    which puzzle i must use?

    #24985

    example: i have 3 different table design, and i wanna make an interactive verge 3d for them. so when i click a button, table 1 will displayed. and when i click other button, table 2 will displayed, etc.

    Yes, most of the demos made this way.

    which puzzle i must use?

    You need hide/show puzzle.

    Co-founder and lead graphics specialist at Soft8Soft. Blender only and forever!

    #25680

    Thank you so much, it help me a lot :good:

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