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AR target problem

Home Forums WebGL & WebXR Troubleshooting AR target problem

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  • #67645
    VIT view
    Customer

    Hello,
    I have a problem in my scene AR. My object doesn’t appear on the target.

    I have an animated dinosaur (in my 3dsmax file, it is on the target-see the print screen)
    I use the same scene as the AR demo.

    When I use my smartphone and I click on “Enter AR”, the target appears
    and when I click on the target, the dinosaur appears on the left behind me, over my shoulder.

    I don’t understand why I have this problem.
    See the link on my scene here:
    https://v3d.net/oub

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    #67648
    kdv
    Participant

    The problem is in your a little strange model. It has at least two animated rigs (what for?) and none of them is aligned with the raptor mesh that is supposed to be attached to one of those rigs (which one?) and can’t be moved individually without its rig.

    In the original demo they set position and direction for farmer_armature but not for farmer_mesh. You should do the same because skinned meshes are bound to their rigs.

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #67654
    VIT view
    Customer

    Hi,
    Thank you, I will edit the model and animation.
    How do you appear the line in your red square ?

    Best regards

    #67655
    kdv
    Participant

    That’s a SkeletonHelper.

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

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