A helper object to assist with visualizing a Skeleton. The helper is renderered using a LineBasicMaterial.
const helper = new v3d.SkeletonHelper(skinnedMesh);
scene.add(helper);
WebGL / animation / skinning / blending
WebGL / animation / skinning / morph
WebGL / loader / bvh
object -- Usually an instance of SkinnedMesh. However, any instance of Object3D can be used if it represents a hierarchy of Bones (via Object3D.children).
The list of bones that the helper renders as Lines.
The object passed in the constructor.
For more info on how to obtain the source code of this module see this page.