Object3DLineLineSegments

SkeletonHelper

A helper object to assist with visualizing a Skeleton. The helper is renderered using a LineBasicMaterial.

Example

WebGL / animation / skinning / blending
WebGL / animation / skinning / morph
WebGL / loader / bvh

var helper = new v3d.SkeletonHelper(skinnedMesh); scene.add(helper);

Constructor

SkeletonHelper(object : Object3D)

object -- Usually an instance of SkinnedMesh. However, any instance of Object3D can be used if it represents a hierarchy of Bones (via Object3D.children).

Properties

.bones : Array

The list of bones that the helper renders as Lines.

.root : Object3D

The object passed in the constructor.

Source

For more info on how to obtain the source code of this module see this page.