- 2019-09-27 at 1:06 am #19348
We are attempting to create an AR for office space elevation in the evening scenario. I have just attached a reference image. We are trying to achieve the same in blender and then bring it to webxr AR using verge3D. Will it possible get the light imports into AR?
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Chidanand.G2019-09-27 at 6:48 am #193592019-09-27 at 4:00 pm #19433
Thanks for the reply. The light effect in Blender looks different in Verge3D. Lot of brightness in Verge3D. Need to understand bit on this.
What is the reasonable file size of blender we should limit ourself for AR application using verge3D?
Chidanand.G2019-09-29 at 9:56 am #19452
Which version of Verge3D are you using? Maybe it has something to do with the Filmic color mapping which we supported in Verge3D 2.15 pre1.
In regards to file size, the requirements are mostly the same as for non-AR versions.
2019-10-22 at 3:42 am #20535
- This reply was modified 4 months ago by Alexander Kovelenov.
We were using older version of Verge3D. If the file size becomes more than 100MB, AR version will struggle to display properly. The hardware requirement needs to be understood properly.
Chidanand.G2019-10-22 at 2:24 pm #20595
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