Hi, I have multiple objects exported from blender. ALthough their transform scale in Blender are all 1,1,1 they are different sizes. I want to be able to set the objects to identical sizes in V3D no matter what scales they are in Blender. Is this possible? I tried both world space and local space but that didn’t seem to make any difference.
To get the real size better to make all objects in base scale with base size that are will be the same. For example if object in 1.5 meter then scale on export 1.5, if object 1 meter then scale on export 1. Unfrotunally, in the engine you can change only a scale of an object.
Co-founder and lead graphics specialist at Soft8Soft.